![]() ![]() You can socket them with 3xTal, 3xRal or use Malice runeword. Typically Mace Mastery is chosen, because white Flails with 3 sockets can be purchased from Fara (fastest single-handed 3os that you can easily obtain in normal). It is either one point or 20 into specific mastery.įor finishing Normal, 1-point Double Swing and 1-point Weapon Mastery is enough. Still I wouldn't spread points between different masteries. You can also get items that boost Deadly Strike/Critical Strike more that leveling mastery. There is also chance of critical strike, but most of the time you will kill pack leader, before it triggers on Berserk. Another 100 percent points (difference between lvl1 and lvl20 mastery) of ED, results in 10% overall improvement in damage. Berserk with other synergies and Might Merc has already more than +1000% off-weapon Enhanced Damage. It is mandatory for Whirlwind, most of the time necessary for Frenzy, but it is very optional for Berserk. It is absolutely mandatory to put 20 points into it, so don't think you can do like 5 points in each so you have the ability to switch weapons if you find something better. You get locked in, so make sure you're sure about the weapon type you want to use. ![]() Without good twinking gear, WW is terrible leveling skill: available from level 30, low +ED%, high mana cost.Īs far as weapon mastery, you put 20 points into whichever one matches the weapons you use. Tbh though I would level as WW and then respec to frenzy once you hit A3/A4 nightmare. Still this isn't the only way to play game counter to common believe - solo self found hardcore runs are a thing for a reason.Īnd yes, put points into double swing if you want to level as a frenzy barb. How to start out as a barbarian: Start out as another class that can farm 15x faster than a barbarian Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread ![]()
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